bởi content | Th3 9, 2020 | Sound Engineer
Mikolai Stroinski is a music composer that has worked on the Witcher 3, Dark Souls 2 trailer, Vanishing of Ethan Carter, and much more.We discuss:Think not just as a composer but as a video game maker as well. You don’t want to get too attached to your music because...
bởi content | Th5 2, 2018 | Sound Engineer
On the Game Dev Loadout podcast, Chris Remo discusses how to communicate your game to the audience, cultivate friendships, and ways to absorb user feedback. He is the designer and composer over at Campo Santo which created the highly praised game Firewatch....
bởi content | Th3 21, 2018 | Sound Engineer
On the Game Dev Loadout podcast, join Nick Culbertson of Moby Pixel as we discuss the importance of updating your game as technology advances, turning negative experiences into positive, the meaning of game dev, and much more. He is the host of a new game developer...
bởi content | Th2 14, 2018 | Sound Engineer
Richard Ludlow – Three P’s Principle “You can take a project if it has any one of these three P’s. Great Project if you think it’s really neat and you love the work. Great People if you are working with awesome people and building great relationships. Great Payment if...
bởi content | Th1 10, 2018 | Sound Engineer
Duncan Watt – “The fastest way to work with someone to break the ice and get the ball rolling, it’s just be honest. Be honest, be excited, and tell the truth.”Duncan Watt is the founder of the Fastestmanintheworld Media which provides custom scoring, audio outsourcing...
bởi content | Th12 27, 2017 | Sound Engineer
On the Game Dev Loadout podcast, join Matthew Earl as he discusses the six core values of his company, letting composers be early in the process of the game idea, making bold moves, and so much more. He is the lead composer at Hexany Audio which specializes in...