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109 You Cannot Talk About Your Game Enough with Nic Rutherford

bởi content | Th1 13, 2020 | Programmer

Solo UK indie Nic Rutherford is working on a game called Fringe Plant.We discuss:His decision to go full indie after having a good amount of savingsThink about the accessibility of your games such as subtitles, sound effects, or controller inputsAsk questions asap to...

105 How David Galindo Use Real Life Experiences to Create a Unique Game

bởi content | Th12 2, 2019 | Programmer

David Galindo is the creator of the Cook, Serve, Delicious! series. You will learn:How David used his real-life experiences as a barista to make his games.Why you need to study your competitors by checking their forums and customer reviews to see how they respond to...

Techniques for You to Master Unity and Productivity with Roger Miller GDL 103

bởi content | Th11 11, 2019 | Programmer

With 20 years in the technology industry, 10 in the game industry, on 4 continents, Roger Miller comes with a breadth of knowledge. Roger Miller has been on the leading edge of both server and client side technologies from factory automation to data cataloging to...

“Nothing would stop me right now”: Cliff Harris on what it takes to become a Successful Game Developer (Interview) Episode 89

bởi content | Th4 11, 2018 | Programmer

  1 – General Interview 2 – BETA Phase: Rapid Fire Questions 3 – Connect with Cliff Game designer, programmer, and running a one-man games business, Cliff Harris of Positech Games is behind strategy and simulation games such as Democracy and Gratuitous Space...

82: Information Distribution, Cooperative Communication Mechanics, and HCI with Zachary Toups of New Mexico State University

bởi content | Th2 21, 2018 | Programmer

Zachary O. Toups – “One of the key measures for when teams are communicating well is that their proactive in sharing information with each other. They don’t waste too much time asking each other questions. They proactively tell people what they need to know when they...

78: Human-Computer Interaction and Game Design with Lennart Nacke from the University of Waterloo

bởi content | Th1 24, 2018 | Programmer

We discuss the importance of backing up your data, getting in the game industry with a unique degree, the benefits of identifying human emotions, and much more. Lennart Nacke is an associate professor and research director for the Human Computer Interaction (HCI)...
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