bởi content | Th1 5, 2020 | Producer
IGF-nominated narrative designer Xalavier Nelson Jr. creates a morally-complex world with human emotion at the core of every scenario, where the individuals outside your squad matter as much as the rangers you deploy on each map.We discuss:How too much narrative can...
bởi content | Th10 21, 2019 | Producer
We made it to episode 100! Thank you for taking the time out of your day to listen to the podcast and supporting it. This episode is about my long absence, changes to the podcast, new partners, and five action steps I learned from interviewing 100+ experts to help you...
bởi content | Th4 25, 2018 | Producer
On Game Dev Loadout, we discuss how Indie Megabooth was started, how to showcase your game at events, and the cost of inaction. Kelly Wallick is the founder of Indie Megabooth which mission is to bring indie games to the forefront of the gaming community. She also is...
bởi content | Th3 28, 2018 | Producer
Jake Birkett of Grey Alien Games on the Game Dev Loadoout podcast. We discuss making games faster, how he took the huge risk of going indie, and much more. He has been an indie dev since 2005 at Grey Alien Games working on Shadowhand and Regency Solitaire. He also...
bởi content | Th3 14, 2018 | Producer
On Game Dev Loadoout, Tommy Roekkum discuss the benefits of having a game consultant, his experience of hiring a freelancer, how he got a publisher, and much more. Tommy Roekkum is the Project lead and CEO of Trym Studios, hailing out of Norway, currently working on...
bởi content | Th12 20, 2017 | Producer
Oded Sharon – “You need to use your strengths as a creative person and not necessarily as a production company. If you are a small team, buy pre made assets from the assets store that are within your scope. Don’t waste time building everything.”Oded Sharon is the...