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Tune in every Monday to get invaluable advice and tips from 100+ game industry experts.

82: Information Distribution, Cooperative Communication Mechanics, and HCI with Zachary Toups of New Mexico State University

Zachary O. Toups - "One of the key measures for when teams are communicating well is that their proactive in sharing information with each other. They don’t waste too much time asking each other questions. They proactively tell people what they need to know when they need to know it." Zachary O. Toups is an assistant professor in the Computer Science Department at New Mexico State University in the areas of game design and human-computer...

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81: Follow the Three P’s Principle When Choosing a Job with Richard Ludlow of Hexany Audio

Richard Ludlow - Three P’s Principle “You can take a project if it has any one of these three P’s. Great Project if you think it’s really neat and you love the work. Great People if you are working with awesome people and building great relationships. Great Payment if it pays well. It’s amazing if you get two of the three.” Join Richard Ludlow of Hexany Audio as we discuss the importance of not writing overbearing scripts, learning to say “NO,”...

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80: Art Materials, Megascan, and Workflow with Teddy Bergsman of Quixel

Teddy Bergsman - “I never seen a single person being fired over a tool helping them out or making their work faster. Not a single time and I work with gaming companies and filming companies in the world. And that just doesn’t happen and I think that’s what scares people to shy away from revolutionary type of tools. Embrace it, adopt it early as you can, get ahead of the curve.” Join Teddy Bergsman as he discusses how megascans work and why it’s...

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