All Episodes

Tune in every Monday morning for inspiration and action steps.

14: Do Not Switch Game Engine During Development with Veronica Flint

Veronica Flint is the lead VR designer at Moth + Flame which is a company that guide brands entering the VR space. She also does character game animation, motion capture, and cinematic in videos games. Switching game engines halfway through or even 1/4 through can be a huge hassle and time-consuming. Choose an engine and try your best to stick with it. Catt and I also talked about how designing games for VR is very different mainly due to...

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13: Decide Your Pay Model As Soon As Possible with Catt Small

Catt Small is a product designer, game maker, and developer. She is one-third of Brooklyn Gamery, a Brooklyn-based game development studio that also organizes diversity-focused game jams and events. She also co-founded Code Liberation, a non-profit that teaches people of marginalized gender identities to program games, and taught classes for the company until her departure in late 2016. Catt has spoken at schools and events across the country,...

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12 Ted Aronson: Games with Social Impact

Ted Aronson. Playing video games can be very beneficial. It can make learning fun, improve our mind and body, and create social impact. Ted gives us pointers on how to make games focused on health and education. YOU'LL LEARN Your content needs to make sense and guide the players through Had to work during vacation Almost moved to a new location after feeling burnt out Stay at your best even if the idea isn't yours Discuss the impact of games...

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