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Tune in every Tuesday morning for inspiration and action steps.

17: All Hard Work, There Are No Shortcuts with Ahmad Bilal

Ahmad Bilal develops various mobiles games including my own game called Finding Leo. In this episode, we talk about hard work. There are no shortcuts you can take to get ahead. You have to hustle, create a USP unique selling point, play from the users perspective, be...

16: Be Authentic with Rich Vreeland

Video Game Composer Rich Vreeland has worked in various roles on dozens of games such as 'FEZ', 'Hyper Light Drifter', 'Mini Metro', 'The Floor is Jelly', and 'Reigns'. In addition to games, he's worked on Adventure Time, scored the film It Follows, and has 50 albums...

13: Decide Your Pay Model As Soon As Possible with Catt Small

Catt Small is a product designer, game maker, and developer. She is one-third of Brooklyn Gamery, a Brooklyn-based game development studio that also organizes diversity-focused game jams and events. She also co-founded Code Liberation, a non-profit that teaches people...

12 Ted Aronson: Games with Social Impact

Ted Aronson. Playing video games can be very beneficial. It can make learning fun, improve our mind and body, and create social impact. Ted gives us pointers on how to make games focused on health and education. YOU'LL LEARN Your content needs to make sense and guide...

09 Joseph Longoria: Stop Talking and Finish Your Game!

Joseph Longoria. One of the main problems game developers have is never finishing their game. Sometimes we tackle a vision too big, lose motivation, and eventually give up. We need to stop overthinking ideas and just go create a finish game. Pick a tool and do it....