Podcast
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Tune in every Monday to get invaluable advice and tips from 100+ game industry experts.
76: Hiring a Composer, Universal lawyer, and Being Honest with Duncan Watt of Fastestmanintheworld Media
Duncan Watt - “The fastest way to work with someone to break the ice and get the ball rolling, it’s just be honest. Be honest, be excited, and tell the truth.” Duncan Watt is the founder of the Fastestmanintheworld Media which provides custom scoring, audio outsourcing and consulting for the digital games industry. His work include Bioshock Infinite and League of Legends which is one of the biggest game in the world. He also speak at events...
75: What is the Main Focus of Your Animation with Sebastien Dussault of Meduzarts
Sebastien Dussault - “It’s really rare that we just sit down and think about what we do and just try to do one thing at a time, even if it’s for 15 minutes, those 15 minutes can count.” Sebastien Dussault is the lead animator at Meduzarts and worked at Ubisoft Quebec before that. At Meduzarts, his focus is on high-end cinematics, scripted events, and video game trailers. His credits include such as For Honor and Assassin's Creed. Key points:...
74: Follow these Core Values to Compose Great Music with Matthew Carl Earl of Hexany Audio
On the Game Dev Loadout podcast, join Matthew Earl as he discusses the six core values of his company, letting composers be early in the process of the game idea, making bold moves, and so much more. He is the lead composer at Hexany Audio which specializes in original music, sound, and voice over for games, VR, and interactive media. They have developed audio for both Triple-A and indie titles such as Moonlight Blade, Iron Knight, King’s...