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Tune in every Monday to get invaluable advice and tips from 100+ game industry experts.

106 Show Your Game to the Potential Audience as Early as Possible with Liviu Boar

Liviu Boar is an independent developer and artist at the company called Stuck In Attic, a studio based in Transylvania, Romania. You will learn: Why it’s important to go out and network. Liviu met his programmer through a bad but at the same time fortunate event. How he humanizes the game development process by constantly talking to his backers and keeping them up to date especially after a few major setbacks. Why you need to show your work to a potential audience as early as possible. Use that feedback to improve early rather than later.

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105 How David Galindo Use Real Life Experiences to Create a Unique Game

David Galindo is the creator of the Cook, Serve, Delicious! series. You will learn: How David used his real-life experiences as a barista to make his games. Why you need to study your competitors by checking their forums and customer reviews to see how they respond to their customers and to see what customers are saying about their game. How outsourcing your weakness can make a big difference in your development process.

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The Decision to Finally Go Full-Time Indie with Nathan Hamley GDL 104

Nathan Hamley is the artist and designer at Sick Chicken Studios, creator of point and click adventure game Guard Duty. Nathan has been involved in game development as a hobbyist since the mid 2000’s, making the step to full time development in 2017 whilst working on his first commercial game Guard Duty. Currently freelancing as a pixel artist on various game projects whilst working through pre-production for his next personal project.

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