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Tune in every Monday to get invaluable advice and tips from 100+ game industry experts.

105 How David Galindo Use Real Life Experiences to Create a Unique Game

David Galindo is the creator of the Cook, Serve, Delicious! series. You will learn: How David used his real-life experiences as a barista to make his games. Why you need to study your competitors by checking their forums and customer reviews to see how they respond to their customers and to see what customers are saying about their game. How outsourcing your weakness can make a big difference in your development process.

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The Decision to Finally Go Full-Time Indie with Nathan Hamley GDL 104

Nathan Hamley is the artist and designer at Sick Chicken Studios, creator of point and click adventure game Guard Duty. Nathan has been involved in game development as a hobbyist since the mid 2000’s, making the step to full time development in 2017 whilst working on his first commercial game Guard Duty. Currently freelancing as a pixel artist on various game projects whilst working through pre-production for his next personal project.

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Techniques for You to Master Unity and Productivity with Roger Miller GDL 103

With 20 years in the technology industry, 10 in the game industry, on 4 continents, Roger Miller comes with a breadth of knowledge. Roger Miller has been on the leading edge of both server and client-side technologies from factory automation to data cataloging to award-winning games. He has worked with leading advertising agencies such as Ogilvy One, been a vendor for entertainment companies such as Disney and HBO, created solutions for BMW and Deloitte and been nominated for awards such as the IMGA. He currently runs a small studio in Bend, OR where he crafts quality software with care.

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