Game Dev Loadout
Learn from the best in the game industry where we cover their worst moment and lessons learned, key principles for success, and action steps for you to get started today.
“Nothing would stop me right now”: Cliff Harris on what it takes to become a Successful Game Developer (Interview) Episode 89
1 - General Interview 2 - BETA Phase: Rapid Fire Questions 3 - Connect with Cliff Game designer, programmer, and running a one-man games business, Cliff Harris of Positech Games is behind strategy and simulation games such as Democracy and Gratuitous Space Battles. ...read more
On the Game Dev Loadout podcast, join Jason Canam from Household Games Incorporation as we discuss making games accessible, taking timeline seriously, benefits of being in a community, and much more. He found his company in 2016 which is focused on creating...read more
Jake Birkett of Grey Alien Games on the Game Dev Loadoout podcast. We discuss making games faster, how he took the huge risk of going indie, and much more. He has been an indie dev since 2005 at Grey Alien Games working on Shadowhand and Regency Solitaire. He also...read more
On the Game Dev Loadout podcast, join Nick Culbertson of Moby Pixel as we discuss the importance of updating your game as technology advances, turning negative experiences into positive, the meaning of game dev, and much more. He is the host of a new game developer...read more
On Game Dev Loadoout, Tommy Roekkum discuss the benefits of having a game consultant, his experience of hiring a freelancer, how he got a publisher, and much more. Tommy Roekkum is the Project lead and CEO of Trym Studios, hailing out of Norway, currently working on...read more