Game Dev Loadout
Learn from the best in the game industry where we cover their worst moment and lessons learned, key principles for success, and action steps for you to get started today.
Phillip Morales has been in the game industry for 16 years. He is the co-founder and 3D artist at Orb Interactive. They have a mobile game called Gods of Olympus. Game description: Command the gods of Olympus as they battle through ancient Greece against fortified...read more
Tim Ruswick is the founder of Game Dev Underground which is a marketing and connection platform for indie game developers to engage with one another and get their game out to the masses. With automated marketing tools, and a range of features designed to get...read more
Richard Millington is the founder of FeverBee, author of Buzzing Communities, and a frequent speaker at online community events around the world. Since Richard's unique focus is on cracking the 'social code' behind successful social groups, his approach combines...read more
Angel Muniz is a Hololens Developer working in Art & Design through an environment and prop creation for Unity and Unreal Engines. She co-organized 3D Learning Network on Facebook for industry vets, juniors, and recent grad artists. She also tutors in 3D art and...read more
Tony Chan here, your host for the podcast. Thank you for joining me on the first episode of Game Dev Loadout. As a new game developer, it was difficult leading a programmer and an artist to make a small mobile game. I can't imagine what's it like working on a bigger...read more