A Game Developer Podcast
Episode Live on Wednesday December 13, 2017.
Join Rob Alvarez of IE Business School as he discusses gamification, his podcast called Professor Game, the importance of adding thoughtful features, and much more. Rob Alvarez studies gamification design for learning experience at the IE Business School which is a graduate school over at Spain. He also host a podcast called Professor Game, a weekly show where he interviews successful practitioners of games, gamification,and game thinking.
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Richard Millington is the founder of FeverBee, author of Buzzing Communities, and a frequent speaker at online community events around the world. Since Richard’s unique focus is on cracking the ‘social code’ behind successful social groups, his approach combines cutting edge social psychology with advanced data insights and a library of repeatable case studies to transform audiences, employees, and customers into united, supportive groups. Over the past 13 years, Richard has helped to develop over 150 successful communities, including those for Google, The World Bank, Oracle, Amazon, Autodesk, Lego, The United Nations, Novartis, and many more. Richard has delivered keynote talks in many countries, including the USA, Canada, UK, France, Belgium, Spain, Italy, Australia, Turkey, Switzerland, Romania, and Lithuania. In addition, he has hosted sold-out conferences in London and San Francisco, creating a forum where a community of professionals could connect and share their expertise with one another.
Because of Richard expertise to build a community which I believe is vital to a game and company, I had to get him on the show. Building a loyal fan-base from the beginning of your game development can help tremendously for motivation and sales. So when you release your game, you would already have people ready to buy. Furthermore, your fans will be ready to support you on your future games. Community building is important, therefore, get started on it asap. Make social media accounts and just start posting about your thoughts and idea. As a result, you get more fans, a better chance a sales, and those fans will tell other people which in the end, garners more fans.
In this episode we discuss:
- Focus on psychology
- Don’t let someone else manage your community, you are responsible
- Only invest in technology as your community grow, don’t go all in
- Blending the community and game
- Engaging and asking questions is key
Connect with him:
Remember that knowledge is only Potential power, Execution is the game. I highly encourage you take what you learn and put it to good use. Don’t let it go to waste. Connect with my guests and ask them questions, they are willing to help. Comment below to share your thoughts and experience because I read every single message. Subscribe to the podcast to hear more inspiring stories. Thank you for your time! www.gamedevloadout.com
Angel Muniz is a Hololens Developer working in Art & Design through an environment and prop creation for Unity and Unreal Engines. She co-organized 3D Learning Network on Facebook for industry vets, juniors, and recent grad artists. She also tutors in 3D art and lighting for games and films. Because of Angel, I’ve been able to network and meet amazing people. Some of my guests on the show is thanks to her. In addition, she has given us her time to tell her story and tips to become successful in the game industry.
In this episode we discuss:
- How she spoke with Bungie and 343 Industries
- Emphasized on word/life balance
- Someone lied about having investors
- 1% every day to learning
- Don’t overwhelm people with information
- Website https://am3d.work/
- Women in Technology
- 3D Learning Network Facebook Group
- Eat 3D
- 3D Motive
- Microsoft Build Conference 2017
- Gamers of Houston
Enjoy and thank you for listening! Remember that knowledge is only Potential power, Execution is the game. I highly encourage you take what you learn and put it to good use. Don’t let it go to waste. Connect with my guests and ask them questions, they are willing to help. Comment below to share your thoughts and experience because I read every single message. Subscribe to the podcast to hear more inspiring stories. Thank you for your time! www.gamedevloadout.com
Tony Chan here, your host for the podcast. Thank you for joining me on the first episode of Game Dev Loadout. As a new game developer, it was difficult leading a programmer and an artist to make a small mobile game. I can’t imagine what’s it like working on a bigger game. I believe the best way to learn is to model after the best. As a result, I went out and interviewed over 70 professionals. Because of my persistent and passion, I’ve been able to learn so much and network with great people.
Game Dev Loadout is a top-rated podcast where Tony Chan chats with game industry professionals every Wednesday morning to empower you with the motivation and tactics for a successful gaming career. If you are new, experienced, need inspiration, or pivoting careers then this podcast is for you. You will get ACTIONABLE advice during your daily commute, workout, or ‘me’ time. Each episode details the journey of their WORST moment and lessons learned, key principles for success, and much more. Each episode ends with the LIGHTENING ROUND where Tony Chan extracts personal values, internet resources, and action steps for you, GAME DEVS!
In this episode we discuss:
- Reasons behind the podcast
- The format of each podcast
- My background
- valuable information about the game industry
- Podcast future
- The name “Loadout
Connect with me:
Enjoy and thank you for listening!