Game Dev Loadout
Learn from the best in the game industry where we cover their worst moment and lessons learned, key principles for success, and action steps for you to get started today.
Nicolas Reinhart is the live producer for Star Wars: Galaxy of Heroes at EA. He helps to design the goals and strategy which includes significant character releases, monetization opportunities, and anticipating players' needs. Key Points: Spend a lot of time upfront...read more
Geoffrey Engelstein is an award-winning tabletop game designer, whose titles include The Ares Project, Space Cadets, and The Dragon & Flagon. He is also a noted podcaster contributing to the Dice Tower and GameTek, and he hosts Ludology a weekly podcast on game...read more
Bonus Episode 2 We have made it to the second month of Game Dev Loadout. While I have accomplish a lot, there are something that needs to be changed. I've been doing my best to keep up with doing daily but it seems like I won't make. No regret though, I'm proud at how...read more
Ches Hall is the host of the +7 Intelligence podcast where he interviews game designers, psychologists, and everyday players to discuss how games influence their life and work. On this episode, we talk about how games affected our lives. Games can have many positive...read more
Guy Somberg has been developing audio engines for various platforms since 2002. He has worked on everything from slot machines to AAA titles to indies, and written audio engines for them all, Now he works at Echtra Incorporation. KEY POINTS: The sound that most...read more