Maxx Golbraykh has been in the game industry for more than 3 years. We talk about how it’s important to start with a fun concept. You can have a great story or great art, but if it ain’t fun to play, it most likely won’t do well. Getting user feedback in-person is a great feeling because you can see their expressions as they play your games.
- Going to conferences and getting user experience is so worth it
- It don’t matter if you have a great story or art, the game still needs to be fun to play
- Know your team schedule to better plan out the project
Remember that knowledge is only Potential power, Execution is the game. I highly encourage you take what you learn and put it to good use. Don’t let it go to waste. Connect with my guests and ask them questions, they are willing to help. Comment below to share your thoughts and experience because I read every single message. Subscribe to the podcast to hear more inspiring stories. Thank you for your time! www.gamedevloadout.com