Larry Hendrix has been in the game industry for more than 14 years. He is the owner and creative director of Fortunato7 Studios that make mobile games. He is also an instructor at the Art Institute of Houston teaching game design and character animation. It happens to all of us. We fall in love with an idea so much that it hurts when someone says it’s bad. Larry talks about the importance of knowing when to scrap a bad idea. Pivot in your vision if you have too.
KEY POINTS
- Make your characters appealing, add a little exaggeration
- Once you start a project, finish it
- Stay organized, have a vision beforehand using something like GDD
- Find committed people to the team before developing further
- Don’t fall in love with your idea and learn when to scrap it
CONTACT
RESOURCES
Remember that knowledge is only Potential power, Execution is the game. I highly encourage you