Gary D. Nissenbaum – “Have you created a three-dimensional world in which the interaction of these characters is so unique that it’s really not copying that of the other games, and have you created designs and elements that are so different than what’s come before? That’s where the rubber meets the road when it comes to the legal issues.”
Gary D. Nissenbaum is the managing attorney of the Nissenbaum Law Group, a law firm that represents a wide range of business clients, from single person start-ups to multi-national corporations. One of the firm’s focuses involves intellectual property matters, including entertainment law, apps, websites and video games. I should add that nothing that is discussed today should be considered legal advice or opinion on any specific matter. If any of our listeners have a legal matter, they should consult counsel of their choosing.
- The importance of having the proper intellectual property documentation
- Definitions of trademark and copyright
- How attorneys are helping us stay creative
- What to do when you get a cease and desist
- Three concepts to keep in mind: Idea-Expression, First Sale Doctrine, and Fair Use
- Why the developer should create scenes a faire
- The way to utilize a private investigator on IP work
- Create a game design document and show it to a lawyer before developing the game
- DaVinci vs Ziko Games
- Tetris Holding vs Xio Interactive
- Brown vs Entertainment Merchants
SUBSCRIBE TO THE PODCAST
Thank you for listening!