35: Designing Stories for AR/VR with Rob Morgan

Rob Morgan is a game writer, narrative designer, and creative director of Playlines. He has worked on numerous VR projects such as “The Assembly” for nDreams. Did script consultation for the Carnegie Mellon’s Entertainment Technology Centre. And now is developing new...

30: Invest Time in Your People with Brandon Smith

Brandon Smith is the CEO and lead programmer for DarkShot Studios. They recently released a 2D platformer called ROTii. We talk about how frustrating it can be when someone is not committed to the project. Just having one person leave the team can have adverse effects...

21: ALWAYS ASK QUESTIONS with Jaycee Salinas

Jaycee Salinas has been in the game industry for about three years and is the creative director of Ask An Enemy Studios. He started the studio after dropping out of Full Sail University’s Online Game Design program and is now working on his own game called A...

08 Keith Turkowski: Have the End in Mind

Keith Turkowski is the lead programmer at Lazy 8 Studios, worked on Everquest and Section 8. He has been in the game industry for 11 years. We talked about the importance of figuring out that first step and then immediately begin taking action on it. He mentioned a...

07 Scott Brodie: What’s the Heart of Your Game?

Scott Brodie is the Founder, Lead Designer, and Programmer at independent studio Heart Shaped Games. He is an experienced game designer with credits in almost every area of the game industry. His most recent game, Hero Generations, was an IndieCade Finalist, funded...