by Tony Chan | Aug 27, 2017 | All, Game Designer
Matthew Viglione is a co-founder of SomaSim, a Chicago-based indie studio founded in 2013 to create simulation games. He has extensive experience in creative direction, writing, and graphic design. He also has done a few GDC talk such as his latest one called “Running... by Tony Chan | Aug 24, 2017 | All, Game Designer
Zachary Berenger has been making video games for over 12 years and also, he has been making tutorials on youtube for over five years to help us Game Devs learn how to make great games and get us motivated. His youtube name is RealTutsGML and his website is... by Tony Chan | Aug 21, 2017 | All, Game Designer
Adrian Bauer is one of the designers the for independent game company called D-Pad Studio. The company that made the critically acclaimed Owlboy. He helps with support, testing, setting up maps, and polishing up the game. He also writes about design on Gamasutra.... by Tony Chan | Aug 17, 2017 | All, Game Designer
Stone Librande is the lead designer for Riot Games, has worked in the game industry for over 15 years on games such as SimCity, Spore, and Diablo 3. He also teaches game design courses at Carnegie Mellon University’s ETC program which stands for Entertainment... by Tony Chan | Aug 16, 2017 | All, Game Designer
Benjamin Stokes is a civic media scholar and game designer at American University. Previously, he co-founded Games for Change, the movement hub for advancing social change with games. He was also the program officer at MacArthur Foundation which launched a learning... by Tony Chan | Aug 14, 2017 | All, Game Designer
Andy Ashcraft has been in the game industry for nearly 20 years and now currently works at his company called Gaintsdance Game Design. His goal is to help you make better games based on your ideas and intellectual properties. Each task a player do should have a... by Tony Chan | Aug 9, 2017 | All, Game Designer
Bob Bates has written, designed, produced over 45 games, with over six million units sold. He has written the book Game Design: The Art of Business of Creating Games, IGDA honored him with a Lifetime Achievement Award in 2010, and he was the Chief Creative Officer at... by Tony Chan | Aug 8, 2017 | All, Game Designer
Jeff Howard Jeff Howard is an associate professor of Game Development and Design at Dakota State University, where he specializes in horror and occult themes and mechanics in games. He is the author of Game Magic: A Game Designer’s Guide to Constructing Magic System... by Tony Chan | Aug 7, 2017 | All, Game Designer
Francisco Gonzalez is a writer and designer at Grundislav Games focused primarily on adventure games. His work include “A Golden Wake” and “Shardlight.” He is an instructor at Playcrafting NYC, teaching courses on topics such as adventure game... by Tony Chan | Jul 27, 2017 | All, Game Designer
Catt Small is a product designer, game maker, and developer. She is one-third of Brooklyn Gamery, a Brooklyn-based game development studio that also organizes diversity-focused game jams and events. She also co-founded Code Liberation, a non-profit that teaches people... by Tony Chan | Jul 26, 2017 | All, Game Designer
Ted Aronson. Playing video games can be very beneficial. It can make learning fun, improve our mind and body, and create social impact. Ted gives us pointers on how to make games focused on health and education. YOU’LL LEARN Your content needs to make sense and... by Tony Chan | Jul 25, 2017 | All, Game Designer
Dave Rohrl joins us today to give us incredible value about game design. Be proud of the work you do, play test early and often to learn those mistakes then quickly improve, and remember that every feature in the game should carry its own weight. Release your game...