16: Be Authentic with Rich Vreeland

Video Game Composer Rich Vreeland has worked in various roles on dozens of games such as ‘FEZ’, ‘Hyper Light Drifter’, ‘Mini Metro’, ‘The Floor is Jelly’, and ‘Reigns’. In addition to games, he’s worked...

12 Ted Aronson: Games with Social Impact

Ted Aronson. Playing video games can be very beneficial. It can make learning fun, improve our mind and body, and create social impact. Ted gives us pointers on how to make games focused on health and education. YOU’LL LEARN Your content needs to make sense and...

08 Keith Turkowski: Have the End in Mind

 Keith Turkowski is the lead programmer at Lazy 8 Studios, worked on Everquest and Section 8. He has been in the game industry for 11 years. We talked about the importance of figuring out that first step and then immediately begin taking action on it. He mentioned a...

07 Scott Brodie: What’s the Heart of Your Game?

Scott Brodie is the Founder, Lead Designer, and Programmer at independent studio Heart Shaped Games. He is an experienced game designer with credits in almost every area of the game industry. His most recent game, Hero Generations, was an IndieCade Finalist, funded...

05: Convey Your Ideas Clearly with Phillip Morales

Phillip Morales has been in the game industry for 16 years. He is the co-founder and 3D artist at Orb Interactive. They have a mobile game called Gods of Olympus. Game description: Command the gods of Olympus as they battle through ancient Greece against fortified...

04: Start With a WOW Moment with Tim Ruswick

Tim Ruswick is the founder of Game Dev Underground which is a marketing and connection platform for indie game developers to engage with one another and get their game out to the masses. With automated marketing tools, and a range of features designed to get...
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