Nicolas Reinhart is the live producer for Star Wars: Galaxy of Heroes at EA. He helps to design the goals and strategy which includes significant character releases, monetization opportunities, and anticipating players’ needs.

Key Points:

  • Spend a lot of time upfront in building the ways to mess with the game.
  • Engage with players so they know that you will make changes.
  • Don’t alienate your players with a feature that makes no sense.
  • Have a second set of eyes that double check your work.

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Resources:

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