IGF-nominated narrative designer Xalavier Nelson Jr. creates a morally-complex world with human emotion at the core of every scenario, where the individuals outside your squad matter as much as the rangers you deploy on each map.We discuss:How too much narrative can be detrimental to the gamePre-production is one of the most important part of developmentMake time for your health: spending time with loves one, exercise, eating rightSpend less time making your games so you can start early on building your foundation
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- Game: Can Androids Pray Red
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