Passionate about cartoons and games since a kid, Liviu Boar dreamt of making a point and click adventure game since first seeing someone play Day of the Tentacle and realizing interactive cartoons were a possibility. Twenty-odd years later, he started a studio called Stuck In Attic together with another artist and a programmer, Kickstarted Gibbous – A Cthulhu Adventure in 2016, releasing it on August 7, 2019, for PC on Steam and GOG.
You will learn:
- Why it’s important to go out and network. Liviu met his programmer through a bad but at the same time fortunate event.
- How he humanizes the game development process by constantly talking to his backers and keeping them up to date especially after a few major setbacks.
- Why you need to show your work to a potential audience as early as possible. Use that feedback to improve early rather than later.
Connect with Liviu
- Game Gibbous – A Cthulhu Adventure
- Adventure Creator Unity
- Texture Packer
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