Keith Turkowski

Keith Turkowski is the lead programmer at Lazy 8 Studios, worked on Everquest and Section 8. He has been in the game industry for 11 years. We talked about the importance of figuring out that first step and then immediately begin taking action on it. He mentioned a powerful quote by Antoine de Saint-Exupery which is, “A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”


  • Have a goal or game scope before starting
  • Give developers freedom
  • Crunchtime at Everquest
  • Good design is when there is nothing left to remove
  • Figure out the first step


  • Lazy 8 Studios


(Book) Fundamentals of Game Design (3rd Edition)Source Control

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